﻿using System.Collections.Generic;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using FrameEngine;

namespace FrameBLL
{
    public class FrameApplication:BaseApplication
    {
        public FrameApplication(FrameworkElement pGlobeControl)
            : base(pGlobeControl)
        {}
    }
}
